The mainstream verdict on video games is in: It’s a device for the un-intellectual, unmotivated who only contributes to the outside world during the few moments of non-ADHD states. And don’t forget the deviants.
But it might be time for perception to change. Video gaming is a massive market that’s growing annually, no matter what pandemic or President or inflation. More and more people are playing games.
What does this mean?
Continue reading “Gaming and Mental Health: Exploring the Benefits and Risks”